Jeremy Berchtold
Coding Art
Salt Lamp

Salt Lamp

  • Houdini for high-res mesh with detailed rock structure.
  • Used baked normal and curvature maps in Substance Designer to texture the low-res mesh.

HoudiniSubstance Designer

L-System Plugin

L-System Plugin

  • Good for adding organic structures like roots.
  • Uses Substance Designer's Python API.

PythonSubstance Designer

Lantern

Lantern

  • Used Houdini Attribute VOPs to add dents and hammer hits to add detail to the mesh.
  • Dent count, hammer hit count, and intensity are parameters that can be easily changed to achieve the desired model look.

HoudiniSubstance Designer

Materials

Materials

  • A collection of materials created with Substance Designer.
  • Focus on easy-to-use material parameters for an efficient user workflow.

Substance Designer

Boar

Boar

  • Practiced sculpting
  • Focused on good edge flow during retopology

SculptingRetopology