Jeremy Berchtold
Coding
Art
Salt Lamp
Houdini for high-res mesh with detailed rock structure.
Used baked normal and curvature maps in Substance Designer to texture the low-res mesh.
Houdini
Substance Designer
L-System Plugin
Good for adding organic structures like roots.
Uses Substance Designer's Python API.
Python
Substance Designer
Lantern
Used Houdini Attribute VOPs to add dents and hammer hits to add detail to the mesh.
Dent count, hammer hit count, and intensity are parameters that can be easily changed to achieve the desired model look.
Houdini
Substance Designer
Materials
A collection of materials created with Substance Designer.
Focus on easy-to-use material parameters for an efficient user workflow.
Substance Designer
Boar
Practiced sculpting
Focused on good edge flow during retopology
Sculpting
Retopology